

PLAY CAMELOT UNCHAINED PC
You get like 20 fps just by standing in grass field in their "Golden Plains" zone, on a PC which can run Cyberpunk 2077 at max settings without DLSS enabled at 1444p. The game struggles with performance even without other players around and even on most modern hardware. I think you would understand the concern.Īnd then check how their engine handles those four people in action. Login and see how many people are even on it during primetime (it's still only up on weekends as far as I know. So it seems like a bit of "damned if you do, damned if you don't." Pretty sure people here have recommend he not take the bait and let someone else handle socialization/communication of info. What's wrong with him delegating comms out to someone else? Any time his name is attached to something, it seems there is plenty of criticism (deserved or not) and he's seemed more then willing to engage, usually to his own detriment PR-wise. Didn't bother to go back further so not sure exactly when it started. Just looking back as far as December, everything is signed by "Brian", so doesn't seem too out of the ordinary. *cough*NFT*cough*Crypto*cough*blockchain*cough*bankruptcy*cough* CSE has a great team doing all that and while I’m being pulled in other directions, it’s all CSE-related (no health issues or stuff like that), so it’s all for the good." "As per above, I do apologize for my absence in the livestreams lately, but fortunately, I’m still here and working on a number of things for both CU and CSE.Īnd even more fortunately, nobody is relying on me to write code, make art, etc. (or selling it all off)Īlso this closing blurb. Probably trying hard to find the money to stave off insolvency is what I'm guessing he's been busy with. So, I do apologize for my absence, and I will certainly explain it in excruciating detail the next time I do a livestream." Other than that, things are going well: job reqs being added, interviews and hiring ongoing, and yours truly is spending way too much time talking to people about things that are not game design.
PLAY CAMELOT UNCHAINED UPDATE
Hopefully (fingers, toes, and eyes crossed) I can talk about them for the next update or even before that! I know, you’ve heard that before, but there are a number of reasons for the delay as well as my absence from the livestreams. "Hey everybody! Sorry that this update came in July, not June - best laid plans and all that. So apparently Mark is going to explain what he's really been working on "soon"Įxcerpts from his "monthly" email.
